Tuesday, 28 January 2014
Thursday, 23 January 2014
Eleven Second Club
For this
project we had to work with an audio file from the 11 second club. We could choose between the November or the
December audio. The idea was to animate a character according to the given
sound. I choose the December audio file.
Unlike previous audio files of the 11 second club competition, this
contained only sound effects. It was a bit challenging however, after a few
days I was able to come up with an idea for the animation. My concept was of a
ninja that is running on a rooftop, then he slips and falls. As he falls he hits another roof and falls
through that. This is followed by another scene where the ninja is seen to land
on a floor of a room. He then stands up and sways from dizziness. Suddenly some
bricks hit the ninja, which results in a coma.
At first I
did not know what rig I will be using. I even had an Idea of building one
myself. However due to the small amount of time I had to use a ready one. After
some time searching online I decided to go back to the Eleven Rig. Since the
video was about a ninja I had to modify it a bit. This is the rig before and
after:
I removed
its hair. Then I colored it black leaving the hands, neck and also a small area
around the eyes. After this I removed the ears. This seemed to look perfect for
what I intended. I then modeled a small stage. I included a running area and a
house with a hole in the roof top:
After a
while I made a LAV file to help me make the animation. I edited the LAV since,
I cannot perform the same actions as intended. After this I imported the sound
file in Maya. It was time to make the
pose to pose sequence. The first 2 seconds of the audio file sound like someone
is running. So at first I set up a running pose. This is followed by a small
slip like sound in the file. I decided that this moment is where the ninja will
slip. After this two big “bash” sounds are heard. This was perfect for making
the ninja collide with the rooftop and the fall on the floor. In the
background, during the same time, a wooden block falling sound can be heard.
However to me it also resembled a roof tile falling. So I made some roof tiles
fall beside the ninja. Following in the
audio is a silent period and then some footsteps. The silence was perfect for
the moment where the ninja stands up. And the footsteps were spaced out enough
so that I could get away with the ninja swaying. The final sound was almost
like a collapse of a building. For this I decided that the ninja will get hit
by rooftop tiles and fall on the floor, followed by other tiles falling around
him.
This was
the initial Idea however, I had to change the poses a lot since after a while some
of them did not seem adequate. After
polishing the poses I made a run cycle for the first scene. This helped me
understand how the ninja should run. I also made a falling test to visualize
how the bricks would hit him. I did not
use any dynamics for animating the roof tiles. For the style of the animation
it seemed better if I make them by hand. The next thing was to animate the entire
character. I did most of the animation using FK, because it worked better, when
the character was running and walking. I
concentrated on animating the eyes, since the rest of the face was black. This
seemed to work quite well with this character. I then polished the animation
and started to build the scene.
For the
scene I modeled a very simple building for the ninja to stand on and I placed
another one behind him. For the background I used paint effects to create the
houses. After this I added a ground plane, which I colored green. In the room I
placed a wooden texture for the floor. This I created in Photoshop using the
fibers filter. After all of this was
done I made a bump map for every texture. This seemed to give more detail in
the background. After this was done I created the roof tiles for the house. The
first two scenes were lit with Maya’s sun and sky lighting, the third one by
using an area light. The only Editing I had to do afterwards was to add a sky.
This was done in after effects by using a ramp gradient.
Overall in
my opinion the animation is not that good due to the fast pace of everything.
The running scene seems alright, but the final “sway” walk needs to be more
believable. On the facial expression part I believe I did alright, since the
idea was to make him look confused.
Here is the final video:
Here is the final video:
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